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SMITE 60FPS PS4/XO Patch Underway; Dev Urges To Lower Sensitivity

Smite developer Howdy-Rez Studios just confirmed that players will be able to enjoy SMITE at 60FPS in the next patch for PS4/Xbox One.

SMITE 60FPS

Game designer at How-do-you-do-Rez Studios, Scott Lussier, announced the news via Twitter, and urges players to lower their sensitivity within the MOBA due to its new speed.

According to Lussier, SMITE players on PS4 and Xbox One, will be able to opt-in for the higher framerate that comes with a new patch that will be submitted anytime soon.

Last month it became clear that SMITE on consoles was locked at 30 FPS because of technical issues. The studio already appear that they were still pursuing 60 frames per second.

We are currently limited at 30 Frames Per Second for both Consoles.

While nosotros would love 60 FPS there are some issues technically with making this work, especially because that the system needs to proceed track of many more things than a normal single thespian experience would unremarkably have. That being said, nosotros have made a lot of improvements in the past, and if we come across a chance for 60 FPS we will pursue it.

SMITE was appear for PC back in 2022, and an Xbox Ane version of the third-person MOBA was released back in 2022. Concluding calendar month, SMITE's open beta launched for the PS4.

In SMITE, players cull from a option of mythical gods, bring together session-based arena combat, and use custom powers and team tactics confronting other histrion-controlled gods and not-player controlled minions.

Source: https://wccftech.com/smite-60fps-ps4xo-patch-underway-dev-urges-sensitivity/

Posted by: mckeelecladmands.blogspot.com

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