How To Turn Down Senitivty Adobe Animate
You lot can set preferences for full general application operations, editing operations, code and compiler operations, and drawing and text options.
Set up preferences
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Select Edit > Preferences (Windows) or Animate > Preferences (Macintosh).
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Make a option in the Category list and select from the respective options.
Set General preferences
On Launch
Specify which document opens when you get-go the awarding.
Document- or Object-level disengage
Document-level undo maintains a single list of all your actions for the entire Breathing document. Object-level undo maintains separate lists of your actions for each object in your certificate. Object-level lets yous undo an action on 1 object without having to also disengage actions on other objects that might have been modified more than recently than the target object.
Undo levels
To ready the number of undo or redo levels, enter a value from ii to 300. Undo levels require memory; the more undo levels you use, the more than system retentiveness is consumed. The default is 100.
Auto-Recovery
When enabled (the default setting), this setting saves a copy of each open up file at the specified time interval, in the same binder equally the originals. If you take non saved the file withal, Breathing saves the copies in its Temp binder. The file names are the aforementioned as the originals, with "RECOVER_" added to the get-go of the file proper name. If Breathing quits unexpectedly, a dialog box appears when you restart to allow y'all to open the automobile-recover file. When y'all exit Animate unremarkably, the auto-recover files are deleted.
Starting Animate 2015 release, Breathing does non create unnecessary auto-recovery files. An car-recovery file is created only if the document is modified after the concluding machine-recovery files were created. Machine-recovery file is removed only after completing a successful save performance. To avoid continuous loop of auto-recovery for short machine-recovery duration, snapshot for all files modified subsequently terminal auto-recovery are created at each auto-recovery interval. Next auto recovery timer is started only after this process is completed.
User Interface
Select your preferred user interface style, between Nighttime or Light. To apply shading to the user interface elements, select Enable Shading.
Workspace
To take panels in icon mode auto collapse when you click outside them, select Motorcar-Plummet Icon Panels. To open a separate window when you select Control > Test, select Open up Animate and Script Documents in Separate Windows. The default is to open the test movie in its own window.
Highlight Color
To use the current layer's outline color, select a color from the panel, or select Employ Layer Colour.
Set Sync Settings preferences
In the Sync Settings tab, you can specify the settings for synchronizing Animate with your Creative Cloud business relationship and libraries.
Adobe ID
This displays the Adobe ID using which you accept signed in to your Creative Cloud business relationship and the date and time the last sync with your Creative Deject account was done.
- To view your Creative Cloud contour and library, or to log in using a unlike Adobe ID, click Manage Business relationship.
- To sync your settings, click Sync Settings Now.
Sync Options
This displays the sync options that you accept ready between Animate and your Creative Cloud account. You can sync your awarding preferences; workspaces; default document settings; keyboard shortcuts; grid, guides, and snapping settings; sprite sheet settings; variable width profiles, and custom brushes.
- Sync: Set the sync preferences by choosing amongst All (sync all the settings), Custom (sync the settings that y'all take selected from the options displayed beneath), or Disabled (disable all syncing).
- To sync your settings with your Creative Cloud settings, click Sync Settings At present.
To learn nigh synchronizing preferences to Artistic Cloud, and across multiple machines, see Sync Animate Preferences with Creative Cloud
To learn more than about working with Artistic Deject libraries, see Creative Cloud libraries.
Prepare Code Editor preferences
In the Code Editor tab, you lot tin ready how you want your lawmaking to be displayed in Animate.
Under Editing Options, y'all can change the defaults for the following:
- Font: Ready the font and font size.
- Style: Choose between regular, italic, bold, or bold italic.
- Alter Text Coloring: Click this button to set up text color for foreground, groundwork, keywords, comments, identifiers, and strings.
- Automatic lawmaking caryatid: Enabled by default. All code braces are closed past default.
- Automatic indentation: Enabled past default. Turn it off if yous do not want code indentation.
- Code hints: Enabled by default. Clear the checkbox if you do not desire code hints to come up as you type lawmaking.
- Cache Files: Set the limit for the cache files. Default is 800.
- Tab size: The default size of the code tab is set up to 4. Enter a value if yous want to resize it.
Under Format Code, you tin set the post-obit preferences and cheque the preview pane for how the changes are practical to your code:
- Script Language: Select the default script language as ActionScript or JavaScript. A sample code is displayed as you select an option.
- Brace style: Select your preferred brace way, either in the aforementioned line equally control statements, in a separate line, or only the stop braces in a dissever line.
- Break chained methods: Select it to display code lines as broken upwardly logically.
- Keep assortment indentation: Select to keep the arrays indented logically.
- Keep infinite subsequently keywords: Selected by default. Change information technology if you lot practise not want a infinite after each keyword.
Set Script Files preferences
The Script Files tab allows yous to set up the import options for the script files:
Open: Select UTF-eight Encoding to open or import using Unicode encoding, or select Default Encoding to open or import using the encoding form of the language currently used past your organisation.
Reload modified files: Specifies what happens when a script file is modified, moved, or deleted. Select Always, Never, or Prompt.
- E'er: No alert is displayed, and the file is automatically reloaded.
- Never: No warning is displayed, and the file remains in the electric current state.
- Prompt(Default): A alert is displayed, and y'all can cull whether to reload the file.
When you build applications with external scripts, this preference helps you avoid overwriting a script that a team member has modified since you opened the application, or avert publishing the application with older versions of scripts. The warnings let yous automatically close a script and reopen the newer, modified version.
Class editor: Select the editor for editing classes. The options are Animate, Flash Builder, or Ask.
Set Compiler preferences
The Compiler tab in the Preferences dialog box allows you to set the following compiler preferences for the language you have selected. You tin can browse to a path or a SWC file or specify a new path:
- SDK path: The path to the folder containing bin, frameworks, lib, and other folders.
- Source path: The path to the folders containing ActionScript form files.
- Library path: The path to SWC files or folders containing SWC files.
- External library path: The path to the SWC files used as runtime shared libraries.
Set Text preferences
You can specify the following preferences for text display the Text tab:
- Default Mapping Font
- Style
- Evidence font proper noun language
- Testify font preview
- Font preview size
Set Drawing preferences
Pen tool: Lets you set up options for the Pen tool. Select Show Pen Preview to brandish a preview line from the final clicked signal to the current location of the arrow. Select Prove Solid Points to display control points as pocket-sized filled squares instead of unfilled squares. Select Show Precise Cursors to display a crosshair cursor instead of the Pen tool icon when using the Pen tool. This option lets you run into the exact target of clicks more hands.
IK Bone Tool: Autoset Transformation Point is selected by default for the Bone Tool.
Connect lines: Determines how close the end of a line being drawn must be to an existing line segment before the end bespeak snaps to the nearest signal on the other line. This setting as well controls horizontal and vertical line recognition—that is, how nigh horizontal or vertical a line must be drawn before Breathing makes it exactly horizontal or vertical. When Snap To Objects is turned on, this setting controls how close objects must exist to snap to ane another.
Smooth curves: Specifies the corporeality of smoothing applied to curved lines drawn with the Pencil tool when the cartoon mode is set to Straighten or Smooth. (Smoother curves are easier to reshape, whereas rougher curves match the original line strokes more closely.)
To further smooth existing curved segments, use Modify > Shape > Smooth and Alter > Shape > Optimize.
Recognize lines: Defines how nearly straight a line segment drawn with the Pencil tool must be earlier Animate recognizes it as a straight line and makes information technology perfectly directly. If Recognize Lines is off while you draw, straighten lines afterwards past selecting 1 or more line segments and selecting Modify > Shape > Straighten.
Recognize shapes: Controls how precisely to draw circles, ovals, squares, rectangles, and 90° and 180° arcs for them to exist recognized as geometric shapes and redrawn accurately. The options are Off, Strict, Normal, and Tolerant. Strict requires that the shape be drawn very close to direct; Tolerant specifies that the shape can be somewhat crude, and Animate redraws the shape. If Recognize Shapes is off while yous depict, straighten lines later on past selecting one or more shapes (for example, continued line segments) and selecting Modify > Shape > Straighten.
Click accurateness: Specifies how shut to an item the pointer must be earlier Breathing recognizes the item.
Restore all preferences to default settings
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In the Preferences dialog box, click Reset to Defaults or press and hold Control+Alt+Shift (Windows) or Command+Option+Shift (Mac OS) every bit yous start Animate.
Source: https://helpx.adobe.com/animate/using/set-preferences.html
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